Search found 322 matches

by Bucket Mouse
Mon Nov 11, 2019 3:21 am
Forum: Tutorial Requests
Topic: Quest For The Lower-Case Text Plugin
Replies: 0
Views: 47

Quest For The Lower-Case Text Plugin

Meeting up with Joe Granato at Portland Retro Gaming Expo, I got the confirmation: there are absolutely no plans to add lower-case text support to NESMaker 5.0, or possibly ever. This is something I really need in my text-heavy games, and I have told him this many times. But he insists my need is in...
by Bucket Mouse
Sun Nov 10, 2019 9:52 pm
Forum: Finished Games & Demos
Topic: Light From Within Demo
Replies: 22
Views: 378

Re: Light From Within Demo

Elarath wrote:
Sun Nov 10, 2019 6:42 pm
Also Bucket Mouse, is your name from Link's Awakening?
Yes. There actually is not a Bucket Mouse -- the line was a reference to a bait and tackle shop in Japan called The Bucketmouth. The error is still in the Switch version.
by Bucket Mouse
Sun Nov 10, 2019 9:54 am
Forum: Finished Games & Demos
Topic: Light From Within Demo
Replies: 22
Views: 378

Re: Light From Within Demo

Now that I've tried it on a real NES (thanks to my new Everdrive).... When you put the game on a real CRT, things get cut off on the edges...like the first row of letters in every text box. Also, the Mapper 30 fix posted on this board doesn't allow for save states, so I gave up after dying at the Ze...
by Bucket Mouse
Thu Nov 07, 2019 9:40 am
Forum: Finished Games & Demos
Topic: Light From Within Demo
Replies: 22
Views: 378

Re: Light From Within Demo

Where do you go after you get the first key?
by Bucket Mouse
Sat Nov 02, 2019 7:44 pm
Forum: Ask For Help
Topic: Destructible game object question
Replies: 17
Views: 259

Re: Destructible game object question

The first time the blocks are broken, you put a flag up (a user variable) and then whenever that screen reloads, it checks for the flag -- and if it's up, it draws different tiles in that one spot.
by Bucket Mouse
Sun Oct 27, 2019 10:12 am
Forum: WIP
Topic: Dimension Shift
Replies: 326
Views: 22753

Re: Dimension Shift

So, we've been talking about the story of this game really vaguely so far, mostly because while the basic idea was down, we never actually fleshed anything out properly. that changed today with the inclusion of the cutscene engine, which has been completely written from scratch, including our own t...
by Bucket Mouse
Sun Oct 27, 2019 5:33 am
Forum: Software Support
Topic: NES Classic Error
Replies: 16
Views: 3799

Re: NES Classic Error

did you install retroarch from the mod store and the fceumm core? if so press yes, and then once it's in the list, right click on the title and at the bottom of the dropdown menu choose 'select emulation core' and point it to fceumm. should be good as gold after that. This option isn't there. "Sele...
by Bucket Mouse
Fri Oct 25, 2019 8:08 am
Forum: WIP
Topic: Dimension Shift
Replies: 326
Views: 22753

Re: Dimension Shift

How'd you make the digitized headphone photo? I know you've told us before in the past what program you used, but...I forgot.
by Bucket Mouse
Tue Oct 22, 2019 9:14 am
Forum: WIP
Topic: Squirrel Chaser
Replies: 4
Views: 212

Re: Squirrel Chaser

Love the third screenshot. That is some very 90s house decor.
by Bucket Mouse
Tue Oct 22, 2019 7:16 am
Forum: Tutorial Requests
Topic: Grid-based, 1st person dungeon crawler.
Replies: 2
Views: 201

Re: Grid-based, 1st person dungeon crawler.

Not currently possible with NESMaker. The anticipated RPG module may change things, but it's a long way off.