Search found 46 matches

by TheGeek
Fri Jan 11, 2019 4:13 am
Forum: Software Support
Topic: NESMaker 4.1.1
Replies: 0
Views: 1204

NESMaker 4.1.1

For those of you not on Facebook, I just posted version 4.1.1 of NESMaker. This release adds support for the polish language, fixes a bug in the music player, and adds Self-Updating support! So, from this version on, you only have to click: Help->Check for current version and you will know that you ...
by TheGeek
Fri Dec 21, 2018 1:32 am
Forum: Suggestions
Topic: Validate "Group Name" field in Monster Groups
Replies: 1
Views: 5477

Re: Validate "Group Name" field in Monster Groups

Good call! Fixed!
by TheGeek
Fri Dec 07, 2018 6:57 am
Forum: Suggestions
Topic: Replace monster/game object palette split with generic 4 sprite palettes settable by screen.
Replies: 6
Views: 2190

Re: Replace monster/game object palette split with generic 4 sprite palettes settable by screen.

From looking at the export of everything, I think we have that limitation because of memory issues on a per screen basis. Joe would be the best person to ask about that though. Hitting him up on facebook is usually the quickest. Thanks!
by TheGeek
Fri Dec 07, 2018 6:54 am
Forum: Suggestions
Topic: Suggestion for a major release
Replies: 9
Views: 2145

Re: Suggestion for a major release

Skinning it might be a little tedious, but I like that. I know that folks have simulated a night mode already by setting windows to a high contrast mode. Based on the release time frame I don't think I can get the whole thing skinned before the release, but I bet it can come very soon after. I'm add...
by TheGeek
Fri Dec 07, 2018 2:46 am
Forum: Suggestions
Topic: Suggestion for a major release
Replies: 9
Views: 2145

Re: Suggestion for a major release

Yes! If you are a developer, you will really enjoy the support I added for plugins. This allows a user to create an interface and export code that NESMaker can consume. I posted a little about it on facebook, and made a tutorial video. Once we release 4.1 I'll repost all the details.
by TheGeek
Fri Dec 07, 2018 2:41 am
Forum: Suggestions
Topic: Copy/Cut and Paste between Overworld/Underworld maps
Replies: 5
Views: 1506

Re: Copy/Cut and Paste between Overworld/Underworld maps

This is something that I really should have added a while ago. I just added this as a feature request for version 4.1. I'll try and get this in there. Thanks!
by TheGeek
Fri Dec 07, 2018 2:40 am
Forum: Suggestions
Topic: Copy, Cut and Paste support for Text Section [4.0.11]
Replies: 1
Views: 1715

Re: Copy, Cut and Paste support for Text Section [4.0.11]

Hello, Sorry for the delay in responding. I finally had a chance to go through some of the suggestions. I just tested the normal CTRL-C/CTRL-V and it worked for me. Could you give me more details on this issue? Here is what I did: I selected Entry 0 I typed some stuff I selected it all with the mous...
by TheGeek
Mon Sep 03, 2018 11:00 pm
Forum: Suggestions
Topic: Tooltips for colors
Replies: 6
Views: 1298

Re: Tooltips for colors

Hey guys! I felt pretty bad about folks that are color blind having to guess at the hex values that they are putting in for colors. I also had a little extra time this Labor Day weekend , So I dropped that feature in.


NESColorDialog.JPG
NESColorDialog.JPG (51.13 KiB) Viewed 1262 times
Thanks!
--Josh
by TheGeek
Mon Sep 03, 2018 12:28 am
Forum: Software Support
Topic: New 4.0.x Features, or "What is Josh coding next?"
Replies: 13
Views: 3723

Re: New 4.0.x Features, or "What is Josh coding next?"

*BUMP* for visibility.

Would someone mind pinning this?
Thanks!
--Josh
by TheGeek
Sat Sep 01, 2018 8:21 pm
Forum: Suggestions
Topic: NESmaker 4.0.11 - UI/UX Suggestion - Monster/GameObjects
Replies: 4
Views: 1072

Re: NESmaker 4.0.11 - UI/UX Suggestion - Monster/GameObjects

I just saved the link to this thread in my TODO list. Comments like this are so helpful to me. As a developer, I focus first on the functionality and then if I have time, I try to make it feel cleaner. Many times though, I just get so used to what buttons do what that I don't even recognize how it m...