Joe Granato:
PART 4:
Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-4-lock-blocks
The video:
[media]https://vimeo.com/428232391/c44a1aeefe[/media]
https://vimeo.com/428232391/c44a1aeefe
PART 5:
Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-5-triggers
The video:
[media]https://vimeo.com/428232446/3d7e150618[/media]
https://vimeo.com/428232446/3d7e150618
[media]https://vimeo.com/428232515/5675fba44b[/media]
https://vimeo.com/428232515/5675fba44b
Alright campers, today's tutorials are loaded. Today, we're going to look at how to make lock blocks for our Adventure game, and look at advanced concepts of how to add our own script defines (the cornerstone of constructing new modules!)
Also, there is a supplemental video about a patch file, in case you couldn't figure out to add it. Small oversight on my part. But...just follow the two tutorials to get lock blocks set up, and you'll see the extra supplemental link at the bottom of "step 5".
Also, again...don't skip ahead - make sure you do these in order, because up to now, they all build on the previous steps!
PART 4:
Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-4-lock-blocks
The video:
[media]https://vimeo.com/428232391/c44a1aeefe[/media]
https://vimeo.com/428232391/c44a1aeefe
PART 5:
Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-5-triggers
The video:
[media]https://vimeo.com/428232446/3d7e150618[/media]
https://vimeo.com/428232446/3d7e150618
[media]https://vimeo.com/428232515/5675fba44b[/media]
https://vimeo.com/428232515/5675fba44b