NESmaker 4.5 - Adventure Game Basics - Part 4 & Part 5

dale_coop

Moderator
Staff member
Joe Granato:
Alright campers, today's tutorials are loaded. Today, we're going to look at how to make lock blocks for our Adventure game, and look at advanced concepts of how to add our own script defines (the cornerstone of constructing new modules!)

Also, there is a supplemental video about a patch file, in case you couldn't figure out to add it. Small oversight on my part. But...just follow the two tutorials to get lock blocks set up, and you'll see the extra supplemental link at the bottom of "step 5". :)

Also, again...don't skip ahead - make sure you do these in order, because up to now, they all build on the previous steps!


PART 4:

Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-4-lock-blocks

The video:
[media]https://vimeo.com/428232391/c44a1aeefe[/media]
https://vimeo.com/428232391/c44a1aeefe



PART 5:

Here's the new tutorial and instructions:
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-5-triggers

The video:
[media]https://vimeo.com/428232446/3d7e150618[/media]
https://vimeo.com/428232446/3d7e150618

[media]https://vimeo.com/428232515/5675fba44b[/media]
https://vimeo.com/428232515/5675fba44b
 
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