CutterCross
Active member
So I've been preparing more stuff for NESmaker with NESst. I decided my first real project in NESmaker will be remaking my first PC game "The Legend of Takemaru", though I'll be renaming it to "The Tower of Turmoil" as I think that's a better name for it.
I've just finished up some sprites for the player character Takemaru. I'm going for a much different style than the original game. (Please excuse the white border that's around some of the pictures, I couldn't get a perfect crop.)
Standing/Attacking:
Jumping/Jump Attacking:
Running:
Running + Attacking:
Wall-Sliding/Attacking:
Taking Damage/Death:
Sword Slash (Melee Object):
I managed to use more than 3 colors per metasprite by using an additional layered sprite for the face, making a total of 6 colors for the character. The sword slash is going to be placed in front of every "Attacking" frame of animation.
If you want to check out the original game, click here! https://cuttercross.itch.io/the-legend-of-takemaru
I've just finished up some sprites for the player character Takemaru. I'm going for a much different style than the original game. (Please excuse the white border that's around some of the pictures, I couldn't get a perfect crop.)
Standing/Attacking:
Running + Attacking:
Sword Slash (Melee Object):
I managed to use more than 3 colors per metasprite by using an additional layered sprite for the face, making a total of 6 colors for the character. The sword slash is going to be placed in front of every "Attacking" frame of animation.
If you want to check out the original game, click here! https://cuttercross.itch.io/the-legend-of-takemaru