Mihoshi20
Member
Welp, didn't finish it in time for Halloween as I'd hoped but it still was a fun little exercise in coding and design.
Things I'd add if I port this to NESmaker 5.0... Animations for the doors opening and monster's appearing along with suspenseful pauses between You opening the door and then the appearance of the next room or monster apperance flavor text. Also more rooms. 8 are planned while this conceptual demo only contains 4 rooms. The game also does a simple jump to reset after a gameover instead of jumping only to the title and skipping the first two logos, the ability to skip the logos with a button press is planned but not implemented in the demo.
Still, all in all, I hope the demo is enjoyable to play despite being a very simple game.
View attachment MHO_Doors_to_Darkness 0_09B.zip