Getting player to move with object (monster)

MHZ

New member
I'm trying to figure out how to set the player position to the object (in this case a monster type object) when it collides with it.

I'm so far that I can collide and stick to the monster type object (called: grab object). I even can jump from it.

So next is moving the grab object (monster type) by settings its action type to move. By ignoring the gravity it works with the fix that a user has posted here (forgot the name, sorry).

So now I have a moving monster type called grab object. I like to have the player move with it too. So far if I try to get the object_speed and store it to the player, the player stops and the object stops too.

Any tips?

Thank you! :)
 
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