Screen Issue

red moon

Member
I found a single screen in my test space that will not let you enter left again once you enter that specific screen. And only that screen. I tested each and every screen and cannot reproduce this anywhere but that instance.
I looked at the collision data on the screens (in case the neighboring screen to the left is problematic)

I wanted to see if anyone else ha experience this with a "non-scrolling" settings. i ran into this when testing the scrolling module a couple months ago and it behave in a similar way, as if the scrolling is present....
Thanks!

https://www.youtube.com/watch?v=qHXxh-0nDxw
https://www.youtube.com/watch?v=FobfNGEikq0
 

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CutterCross

Active member
If I remember right, if you're using the Basic core (that's designed for scrolling), on odd-numbered screens, the tile collision on the left edge of the screen is the same as the column of tiles touching the right edge of the screen. So if a tile that's touching the right edge of the screen is a solid tile, that same area on the left edge of the screen will also be solid.
 
Theres a Patch for it if I remembered correctly though I had an issue like that going right. I wonder if its the same one. Let me see if I can find the link. (EDITED POST)

See if this will help.

Also... There is a small engine patch, in the 4.1.1 that fixes incorrects transitions screens (invisible walls)... sadly, Joe forgot to include it in the 4.1.5.
So if you want to try It (it will replace 2 macros that are incorrects)... Here, the Instructions to download the "Engine Patch 4.1.1" and how to install it.
http://joshuafallon.com/nesmaker/?fbclid=IwAR1ZQaSV0CURv4vQv02i6BcKAM2u8zTpvwXfeye5uCeubdqc7lNThc2drnc

ONLY the Engine "Patch 4.1.1", not the full (old) nesmaker411.zip file

Dale gave me this link when i had a familiar issue.
 

dale_coop

Moderator
Staff member
Exact, it's the 4.1 "invisible wall" bug... the 4.1.1 patch fixed it. But this fixed script was not included in the 4.1.5 o_O weird.
So just install the Engine 4.1.1 patch on your project (via the "Project > Run Project Script" menu).
 

red moon

Member
thanks for weighing in everyone! I will install that patch to get back to smooth travel screen by screen. That's a pretty big bug that needs to go away!
 

red moon

Member
That patch is amazing! And i did squeeze in the floating behavior script changes you sent as well Dale. It makes these Spectres far less predictable...
Thanks guys!
https://youtu.be/ciHs5C2DGeI
 
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