Projectiles, projectiles, projectiles!

thanius

New member
Hi everyone,

Have been along for the ride since the Kickstarter but only recently decided to start working on my game.
I'm doing a platformer where the character can shoot projectiles and just managed to get the offsets working properly.

I've got two questions I need help with:
1. Is there a simple way to limit the projectiles being shot? Or do I need to limit this using a counter in the input script?
2. How do I let the projectiles ignore gravitation? The gun is like spewing out the shots onto the ground as it is now.

Thanks for the help!
 

dale_coop

Moderator
Staff member
Welcome :)
Glad you joined us.

About your 1): http://nesmakers.com/viewtopic.php?p=11769#p11769

Here for your number 2: http://nesmakers.com/viewtopic.php?f=35&t=1703
 
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