Kitsune Mifune
New member
Hi folks,
I'm really struggling with how animations are set within NesMaker and I'm finding the system very confusing. I get that the input section handles the actual code and moves the object around the screen, and that works fine, but I just can't seem to set any of my animations to what I want. I'm unsure how the animation settings in the object details actually works. Are the drop down menus (DOWN, DOWN/RIGHT etc.) for what happens when the player is IN that state and a button is pressed, or what to show in the case of a key release? If so, why are there no button options?
Also, the actions labelled 0-7 - are they supposed to be mapped to the controller (idle,walk etc.)? If so, there seems to be nothing which tells me which number does what, and I just can't seem to wrap my head around what's going on between all these different sections.
I'd get it if say "Pushing 'A' did action '5' ", but I can't see any sort of link between the two, or any section where you can map what actions the controller does to the actual animation. I've watched the tutorial about 5 times, but I'm just not getting how it's done, so any clarification would be great.
I'm really struggling with how animations are set within NesMaker and I'm finding the system very confusing. I get that the input section handles the actual code and moves the object around the screen, and that works fine, but I just can't seem to set any of my animations to what I want. I'm unsure how the animation settings in the object details actually works. Are the drop down menus (DOWN, DOWN/RIGHT etc.) for what happens when the player is IN that state and a button is pressed, or what to show in the case of a key release? If so, why are there no button options?
Also, the actions labelled 0-7 - are they supposed to be mapped to the controller (idle,walk etc.)? If so, there seems to be nothing which tells me which number does what, and I just can't seem to wrap my head around what's going on between all these different sections.
I'd get it if say "Pushing 'A' did action '5' ", but I can't see any sort of link between the two, or any section where you can map what actions the controller does to the actual animation. I've watched the tutorial about 5 times, but I'm just not getting how it's done, so any clarification would be great.