For an adventure game, if 1 magic and 1 melee, assign each script to different button "A" and "B", for example.
Resetting the game?
- Could you share screenshots of your "Input Editor"?
- Also to test that your projectile "works", set your Projectile's object actions steps to "nul"l, ends "loop", "0" for timer and speed.... we want the projectile is displayed (not destroyed too quickly). When this will work you can experiment as you want
You must have made an error somewhere.