NESmaker 4.5 - Adventure Game Basics - Part 13: Making sure patches are up to date

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dale_coop
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Location: France

NESmaker 4.5 - Adventure Game Basics - Part 13: Making sure patches are up to date

Post by dale_coop » Tue Jun 30, 2020 3:14 pm

Joe Granato:
For those still experiencing some funky behavior, try these patches:

Here's the new tutorial and instructions (with the link the "Support Files" zip):
https://www.thenew8bitheroes.com/post/adventure-game-basics-part-13-making-sure-patches-are-up-to-date
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
My son's game: KUBO 3
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Rob Burrito
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Joined: Mon Apr 23, 2018 4:31 pm

Re: NESmaker 4.5 - Adventure Game Basics - Part 13: Making sure patches are up to date

Post by Rob Burrito » Thu Jul 02, 2020 4:58 am

these patches were easy to follow and fixed a bug for me.
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dale_coop
Posts: 5386
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: NESmaker 4.5 - Adventure Game Basics - Part 13: Making sure patches are up to date

Post by dale_coop » Thu Jul 02, 2020 7:35 am

Is your monster collision issue fixed, now? (Me, it's not happening as often as before, but I can still reproduce the issue sometimes)
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
My son's game: KUBO 3
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