[4.1.5] Tile gets automatically set when defocusing and refocusing NESmaker window

Dirk

Member
Not sure if it already got mentioned somewhere here.

Situation: User is in Game Objects - Player
User clicks Run & Compile (or clicks somewhere outside of the NESmaker window, eg an emulator)
After testing the game the user clicks on the NESmaker window.

Bug: the currently selected tile -- where you set up your animation frames -- gets replaced by the first tile in your character tile set.

I hope it is not too confusing. To iterate with an example: I work on my jumping animation, de-focus the NESmaker window, click back on the NESmaker window. Now my jumping tile gets replaced by the first tile of my character tile set. This is quite annoying and sometimes easy to miss.
 

dale_coop

Moderator
Staff member
A lot of this kind of "bugs" exist in NM, it's very enjoying (sometimes irritating, ahah).
For this one, I think that when the window get the focus, it might also register a click mouse event...

I wish NESmaker had a real issue tracker, where you could submit and follow all the issues.
 
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