4.5.6 Adventure Module Ex

TolerantX

New member
Adventure Module Extended!
Adventure_Ex Module

This takes the Adventure Module and adds some new features!
More coming soon!

Video PART 1:
https://youtu.be/K16VNVPhVhY


Video Intermission PART:
https://youtu.be/2f98MzICFvM

WITH THE ZIPPED UP SCRIPTS THERE IS A NOTES FILE IN TXT FORMAT. READ IT.
IT EXPLAINS IN THE VIDEOS I FORGOT TO INCLUDE A SMALL EDIT I DID TO THE changeToAttack.asm basically it made it so the player doesnt do that action if weapon choice is on the 3rd choice (or 2nd if you count zero.) so it goes, melee, bomb, and fleet feet (run) ability.
The ZIPPED FILE IS CURRENTLY ALL YOU NEED.. THE MODULE ISNT COMPLETED SO JUST FOLLOW THE STEPS.
View attachment MOD_Adventure_Ex.zip
 
Sounds great. When im finally into 4.5 i will have to try this. I hope people make more modules or module exspansions.
What all did you add here?
 

TolerantX

New member
mouse spirit said:
Sounds great. When im finally into 4.5 i will have to try this. I hope people make more modules or module exspansions.
What all did you add here?

It's in the youtube videos. I still need to add more before it's all finished.
 

PasseGaming

Active member
I'll have to check this out. I am planning a large-scale adventure game and I'd like it to have all the bells and whistles I can muster. I'd rather make a full on jrpg but I don't think we are ever going to recieve a module for that unless a user makes one.
 

TolerantX

New member
PasseGaming said:
I'll have to check this out. I am planning a large-scale adventure game and I'd like it to have all the bells and whistles I can muster. I'd rather make a full on jrpg but I don't think we are ever going to recieve a module for that unless a user makes one.

There you go, explaining my master plan to one day be skilled enough to make an RPG mod. ;)
 

PasseGaming

Active member
It's a master plan I hope you accomplish! I am a slow learner, so I depend on you coding wizards to pave the way!
 
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