You could try checking when the player is in the air and have a variable decrease while in the air I believe in the platfomer physics script... when at zero trigger the death state in the solid tile collision but don't forget to reset the variable to the default value after hitting the floor after you check for zeroHi, guys! I want my player to die when touching the floor after falling from 3 16×16 pixels high. More or less what happens to Mario in the original DK. Can you help me? Thanks so much
Thank you! I will try that tomorrow. Thanks again.You could try checking when the player is in the air and have a variable decrease while in the air I believe in the platfomer physics script... when at zero trigger the death state in the solid tile collision but don't forget to reset the variable to the default value after hitting the floor after you check for zero