(4.5.9) Can someone please help me in removing hardcoded tiles from Arcade Platformer Module?

TolerantX

Active member
These Tiles include the following:
NPC Trigger
Auto Text
Prize Block

I tried removing the physics of the prize block in the doHandlePhysics_ArcadePlatformBase.asm
in the base file on lines 433-436 I commented out code:
;; CMP #$09
;; BNE +isNotSolid
;; JMP +isSolid
;; +isNotSolid

(as shown above)

Then did the same at lines 449-452 (literally the same code as above)
with no change to the solid tile. It still generates an item...
Which brings me to my hypothesis...
I use to know where the code for generating the specific item was when interacting with the prize block... like it was in a previous tutorial I watched and forgot. Does that file have the answer to this?

Either way I want to remove this tile completely and the ones mentioned above (NPC Trigger and Auto Text).
If you could please help. Thank you.
 
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