Firstly, thank you joe and anyone who helped for this update.Now on to things i noticed. Bugs or oversights n stuff that may be on purpose or because of a limitation, so please excuse
me if i am incorrect.I figure better said than not fixed if possible.
I noticed that the program holds on to clicks, specifically in the map screen.Meaning, i click once,move the mouse and whatever,but then click one more time and it enters the screen i chose.Feels like it may miss my second click half the time and so i noticed this happening alot.
I did noticed that copying and pasting a screen works better,but all around there is something strange about mouse clicks in general.
When i start the game,after my title screen, my character graphics are garbled for a few seconds then looks right(if i immediatley press start after my rom loads up at the start screen,its fine), also in the bottom right corner,one tilegraphic doesnt look right.Also my characters top right of his face is messed up,this only happens on my first stage screen and only 1 of 7 times upon entering the screen.The bottom right graphic happens 6 out of 7 times.I am using the FCEuX emulator.
My screen was not showing edits ingame.I did copy and paste it from another screen.Half of my edits show in game.Maybe it was just slow at adding my edits because
on the 5th export and test it worked.
I did make sure to save my rom and click off of stuff to maybe lock in my edits also, like i said just ended up working.
Still cant delete a Path Info path.
If i make a new asset, i cant tell it saves if the folder isnt expanded and so i keep hitting the button and create 10 of the same asset.Maybe it should then move to the newly made asset, maybe not so much a bug.
Can't see the rectangle i am drawing in HUD mode when grids are on.
Some buttons say OK and some say Close and some say Save but seem to be the same.Maybe just "save" would be less confusing.
Also close should be on every tab of project settings, not just the first one unless of course it only "saves" the first tab.
Sometimes palettes act funky between "work spaces". Like they don't match up untill i repick the same colors,even if i am looking at the colors i just saved in a palette, the sprite will show the "old colors".Like i said, untill i "re affirm "those colors. To be clear, the palette says one thing, the sprite shows another for the same exact palette and i am looking at both at the same time.Im not sure maybe i am mistaken.
The test and export button should probly not be near any other buttons...
I was pumped about this update, but i live in a cabin with no wifi.So i used my phone to download 4.5..No log in, no access code. Just downloaded on my phone and used an sd adapter to use on my laptop.Am i using a full version?
Fyi i did most certainly pay for 4.1.5.Just saying that it seemed like i just downloded it for free no problems.Maybe since the older version was on my laptop the program was instantly unlocked.Just thought i should mention it.
Also thank you to dale_coop, in general.
ps.Crabs are still unlocking my doors.Jk but for real. :evil:
Heres are pics of my graphic errors.One pic has zero errors to compare.