Animated Title Screen Possible?

Messing with my title screen, and I got curious if something is possible with the current way title screens work, or if there may be a workaround to do something similar?

I want to make a very simple animation on my title screen. Just a box that floats up and down. I know people have figured out how to cheat effects by making them a monster that doesn't damage the player, but I don't believe you can actually add anything to the title screen as it is.
 

Mugi

Member
well i suppose anything is possible.
you could try to use timers combined with predraw and DrawSprite to draw to the screen while the game is on "START_SCREEN" mode (i forgot what the state is called.)
to be honest, an easier way to do it is propably to use a normal game screen that emulates a startscreen.

I know jorotroid has some nifty animation going on in Witch City's start screen, but he didn't talk about whether it was done on the actual start screen or not. You could ask him to share how it was done.
 

dale_coop

Moderator
Staff member
Mugi said:
to be honest, an easier way to do it is propably to use a normal game screen that emulates a startscreen.

Agree with you Mugi, I sincerely think it would be the most easy thing (you could set "hide hud" flag in the screen infos, blocking all the inputs testing a variable value, or hiding the player using a actin step with not graphics, ...).


Mugi said:
I know jorotroid has some nifty animation going on in Witch City's start screen, but he didn't talk about whether it was done on the actual start screen or not. You could ask him to share how it was done.

I think (might be wrong) that jorotroid doesn't use any animation on its start screen, just colors palette swapping.
 
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