bounding box and sprite sizes


i think a useful feature for a later release would be to be able to animate the bounding boxes similarly to how the character animation is set up.... also, to be able to change size of player sprite from frame to frame, i.e. frame one 16×32, frame two 24x32, 32x32, etc... in the case of something like a long range melee attack or so...maybe the same concept to bounding boxes... ?
Top Bottom