Export and test not working/ hud issue (solved)

dale_coop

Moderator
Staff member
Without seeing the first lines or the error message, it is difficult…
But my guess is maybe you wrote incorrect variable name in your Hud Elements (in “ hud & boxes”)
 

Mulligan

Member
Without seeing the first lines or the error message, it is difficult…
But my guess is maybe you wrote incorrect variable name in your Hud Elements (in “ hud & boxes”)
This is the top one Gamedata\HUD_CONSTANTS.dat(78): illegal instruction

I went through and changed all the elements to none. That got rid of all the errors that I previously posted but the one above still persists.
 
Last edited:

Mulligan

Member
Still having an issues with this. I’ve reset everything under hud and still no change. The only thing I can find is that on HUD & BOXES/HUD, the demo screen doesn’t match the actual screen. As I move around on the demo screen it will scramble the over world screen, but when you click to enter the individual screens they are fine.

Thanks for the help.43FB7302-7AAC-4002-B269-28C88BC2EFDE.jpegF59452B1-3440-4161-8A2A-35F3392DD5AF.jpegD599C424-C9CB-448C-83AE-F33BFE1F43C0.jpeg389CD960-1723-40C4-930F-9C91C5F8BA63.jpeg4547D16A-A3B8-401D-8CA9-845A05E07C5F.jpegB47ACDD5-DDF4-4999-A42B-9218AD223220.jpeg8FEAF870-7ACC-429C-B562-CFC9EB2147DA.jpeg55787E45-5AE9-46E5-8C56-5719D8326CB2.jpeg
 

m8si

Active member
You may have duplicate code somewhere if you get label already defined. Or some labels that are identical in your project.
 

m8si

Active member
Could it be that your hud area & playable area are both set to zero? Haven't done much with tile based huds, but I think they should be set before hud can be used.
 

dale_coop

Moderator
Staff member
Check your HUD & Boxes, in the HUD Elements tab...
you might have set incorrect values in variables names or something (your "Element 5" maybe....)
 

Mulligan

Member
SOLVED.

Went through a couple tutorials and finally ended back up on 12 days of NESmas. The problem was VARIABLE TILES. Those things are temperamental. Had to do with matching up the variable tile names in settings to the ones in hud elements. Not only that but capitalization matters and my dyslexic brain not realizing that the first letter wasn’t capitalized. Anyway. There was a lot to it but I guess the real answer, as always, is watch the tutorials. More importantly the tutorials for your version.
 
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