Ne0
New member
So There's this game on the NES called Gimmick! and the physics for the game are pretty unique for an NES title and I was wondering if there were any tutorials to recreate the physics engine that is used in Gimmick! ( in other regions it's called Mr.Gimmick )
I absolutely love this game with all of my heart but I cant find any proper Platformer slope tutorials anywhere ( In case you aren't familiar with Gimmick!'s physics you can slide down slopes and jump off the slopes to travel faster in the air, so in short in Gimmick! you can slide on slopes. In order to understand properly you'd have to play the ROM )
I really like the physics engine for the game and the engine that I want to make is heavily inspired by Gimmick!'s physics!
I absolutely love this game with all of my heart but I cant find any proper Platformer slope tutorials anywhere ( In case you aren't familiar with Gimmick!'s physics you can slide down slopes and jump off the slopes to travel faster in the air, so in short in Gimmick! you can slide on slopes. In order to understand properly you'd have to play the ROM )
I really like the physics engine for the game and the engine that I want to make is heavily inspired by Gimmick!'s physics!
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