mouse spirit
Well-known member
Hi and thanks for stopping by. I'd like to have graphics 1 load if variable is zero, and load graphics 2 when variable is one.
Before my character gets glasses,certain rooms will have invisible enemies. When I get the glasses,now those enemies show.
I figured I'd load different graphics,but maybe I can do a state change based on variable in certain rooms. Any solid ideas?
I'm truly looking for a starting point or the best option.
Before my character gets glasses,certain rooms will have invisible enemies. When I get the glasses,now those enemies show.
I figured I'd load different graphics,but maybe I can do a state change based on variable in certain rooms. Any solid ideas?
I'm truly looking for a starting point or the best option.
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