Kanbei85
Member
I know how to use NPC text with NESmaker, but I don't believe I've heard any explanation of how we're supposed to use the text-related tiles in the AdventureBase. I'd like to be able to make signs, and things like that.
Specifically, there's a tile for instantly activating text. (Where does this pull the text from in the GUI?)
There is also a tile that triggers an NPC text, so that (I presume) an NPC will say something different if you've landed on this tile before talking to them. Again, how do I implement this?
I don't think Joe touched on any of this in the Adventure module videos or in the 12 days tutorial. Please direct me to the appropriate video if I've missed something.
Thanks!
Specifically, there's a tile for instantly activating text. (Where does this pull the text from in the GUI?)
There is also a tile that triggers an NPC text, so that (I presume) an NPC will say something different if you've landed on this tile before talking to them. Again, how do I implement this?
I don't think Joe touched on any of this in the Adventure module videos or in the 12 days tutorial. Please direct me to the appropriate video if I've missed something.
Thanks!