When he was creating his previous game (for the NESmaker Byte-Off 2019 competition), my son had lots of ideas that he would have liked to incorporate into his entry game. However, due to lack of time, he wrote everything down and told me that it would be for the next game... that how was created KUBO 3.
The game takes up the adventures of the cowboy turtle where the previous episode ended. The Evil Mole kidnapped the villagers... and Kubo will have to find 4 sacred objects in order to free them.
It took my son, Seiji, almost a year to make this game. As usual, we mostly worked on it for a few days during school holidays or on rainy weekends.
He wanted to finish it before our February vacations because he wanted to hand it to Joe Granato, the creator of NESmaker (on a short trip to Florida for a few days).
(Joe Granato & Seiji - Feb 15th 2020)
Game Design: Seiji
Soundtrack: Raftronaut
Code: dale_coop
A small video:
View: https://www.youtube.com/watch?v=TmvFVepsiaw
UPDATES
2020-07-01 minor cosmetic adjustments (bushes, the cemetery level) for the cart version to come
2020-04-24 fixed the death issues (in the under water level) and small modifications to balance the game
2020-04-12 small modification (the graphics on the Castle door tile was not the correct ones)
2020-03-27 added english/french languages support, fixed a few issues to make the game more coherent/balanced
2020-03-04 fixed/moved some tiles in the overworld that could get the player stuck in solid tiles when entering some screens
DOWNLOADS
Available on itchio:
https://dale-coop.itch.io/kubo-3-nes-game-by-sj-games
Direct download:
https://drive.google.com/file/d/1iMvAJmNVMFLv2XynA4wIviMIVpy1ID86/
EXTRAS
Map of the overworld:
PHYSICAL NES CARTRIDGES
NES cartridges are already available and a complete in box edition will be released soon (Summer 2020).
If you are interested, feel free to contact me via PM here or Facebook (dale coop) or Twitter (@dale_coop) or Instagram (@dale_coop).
The game takes up the adventures of the cowboy turtle where the previous episode ended. The Evil Mole kidnapped the villagers... and Kubo will have to find 4 sacred objects in order to free them.
It took my son, Seiji, almost a year to make this game. As usual, we mostly worked on it for a few days during school holidays or on rainy weekends.
He wanted to finish it before our February vacations because he wanted to hand it to Joe Granato, the creator of NESmaker (on a short trip to Florida for a few days).
(Joe Granato & Seiji - Feb 15th 2020)
Game Design: Seiji
Soundtrack: Raftronaut
Code: dale_coop
A small video:
UPDATES
2020-07-01 minor cosmetic adjustments (bushes, the cemetery level) for the cart version to come
2020-04-24 fixed the death issues (in the under water level) and small modifications to balance the game
2020-04-12 small modification (the graphics on the Castle door tile was not the correct ones)
2020-03-27 added english/french languages support, fixed a few issues to make the game more coherent/balanced
2020-03-04 fixed/moved some tiles in the overworld that could get the player stuck in solid tiles when entering some screens
DOWNLOADS
Available on itchio:
https://dale-coop.itch.io/kubo-3-nes-game-by-sj-games
Direct download:
https://drive.google.com/file/d/1iMvAJmNVMFLv2XynA4wIviMIVpy1ID86/
EXTRAS
Map of the overworld:
PHYSICAL NES CARTRIDGES
NES cartridges are already available and a complete in box edition will be released soon (Summer 2020).
If you are interested, feel free to contact me via PM here or Facebook (dale coop) or Twitter (@dale_coop) or Instagram (@dale_coop).
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