Subotai
Active member
No, that's it, you got it. When the player press up on that warp tile, the script check if it is trigger, if not, trigger that screen and warp to transition screen. If it is triggered, warp to the new biome instead of transition screen.Very nicely done. Considerate for the player. Do you spawn the player on a warp tile that only appears after the transition screen is triggered? or are you doing it in a neater way than that?