Move Player Hurt reaction constants from Gamedata to user constants.

I am trying to customize my player's hurt reaction and I noticed that these constants:

HURT_TIMER = #$08
INVINCIBILITY_TIMER = #$10
RECOIL_SPEED_HI = #$02
RECOIL_SPEED_LO = #$00

are defined in Gamedata/Constants.asm

I may be wrong, but I think that means that if you change any of these values, the value changes for ALL of your game projects, not just the one you are working on.
I feel these would fit much better as user constants that we could modify from the Tools UI.
 

dale_coop

Moderator
Staff member
I believe this file is actually generated by the tool itself when it exports, so might be constants from the project settings.
Might be wrong (didn’t verify... I am not in front my pc).
 
Top Bottom