From what I've read/understand the idea of having multiple warps on a single screen isn't too bad, but the concept of 'warping in' to multiple locations on the same screen can get very complicated.
The context is I'm trying to design a game where you're in a house, and each room has multiple entrances and exits which interconnect; so basically I would want the player to warp to the correct entrance of the next room depending on which warp they trigger.
From what I've read there are a lot of ways to potentially approach this problem, but I was wondering if someone can guide me on what the best direction might be with the example listed above.
Thank you all!
The context is I'm trying to design a game where you're in a house, and each room has multiple entrances and exits which interconnect; so basically I would want the player to warp to the correct entrance of the next room depending on which warp they trigger.
From what I've read there are a lot of ways to potentially approach this problem, but I was wondering if someone can guide me on what the best direction might be with the example listed above.
Thank you all!