carstengamers
Member
Hello,
Ill admit the best coding I've done was a Pac-Man game on scratch, which in turn got taken down by Bandi-Namco. So when it came to this little number I didn't know what to do and came here. When I try to export and test my game Vikings Quest it wouldn't play and the following message came up.
C:\Program Files\NESmaker_4_5_6\GameEngineData>asm6 MainASM.nes game.nes demo.txt
pass 1..
Routines\BASE_4_5\Game\MOD_MetroidVania\Inputs\changeActionToStop_unlessJumping.asm(25): Label already defined.
Routines\BASE_4_5\Game\MOD_MetroidVania\Inputs\changeActionToStop_unlessJumping.asm(30): Label already defined.
demo.txt written.
C:\Program Files\NESmaker_4_5_6\GameEngineData>pause
Press any key to continue . . .
And now I'm here I think the routines part is unrelated but would still like help with it .
Ill admit the best coding I've done was a Pac-Man game on scratch, which in turn got taken down by Bandi-Namco. So when it came to this little number I didn't know what to do and came here. When I try to export and test my game Vikings Quest it wouldn't play and the following message came up.
C:\Program Files\NESmaker_4_5_6\GameEngineData>asm6 MainASM.nes game.nes demo.txt
pass 1..
Routines\BASE_4_5\Game\MOD_MetroidVania\Inputs\changeActionToStop_unlessJumping.asm(25): Label already defined.
Routines\BASE_4_5\Game\MOD_MetroidVania\Inputs\changeActionToStop_unlessJumping.asm(30): Label already defined.
demo.txt written.
C:\Program Files\NESmaker_4_5_6\GameEngineData>pause
Press any key to continue . . .
And now I'm here I think the routines part is unrelated but would still like help with it .