Nesrocks
New member
Hey guys, I've been developing for a while a tool for creating art compatible with NES projects.
Unlike other tools it's under a pay what you want model and has no DRM. If you like it please donate, it's a lot of work to make it and I've got to pay the rent. Thanks!
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PS.: It's not an evil tool since it's not for rom hacking. It's for creating original art of your own intellectual properties. You can't even make a fan art with it since that'd be evil and it's a tool to be used only for good. </sarcasm>
Unlike other tools it's under a pay what you want model and has no DRM. If you like it please donate, it's a lot of work to make it and I've got to pay the rent. Thanks!
Nostalgic Assets Workshop: NAW by nesrocks
Graphics Editor Suite for NES development
nesrocks.itch.io
Major features currently supported:
- NES based workflow: tilemaps (nametables), indexed colors (palettes), tilesets (CHR pages). What you do is automatically what the NES can do.
- Import Nametables, CHR, Indexed palette, NES palette, PPU and OAM dump from emulators.
- Export Nametables, CHR, Indexed palette, NES ROM with static screen and rudimentary d-pad scrolling.
- Save/Load entire project.
- Draw with pencil on CHRs or directly on nametables, with live update of every instance of the edited tile.
- Set tiles to the nametable.
- Paint bucket on the CHR page or even directly on the nametable. Contiguous or global.
- Edit indexed palette.
- Hotkeys for tool usage and color selection.
- Undo/Redo with 500 levels.
- Export entire OAM as ca65 compatible data.
- Grid: 8x8, 16x16 and none.
- Pixel perfect UI, integer scale only. 16:9 proportion only currently.
- For more minor details please check the Help menu inside NAW.
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