(Noob) Action steps aren't working at all.

terminalsyzygy

New member
Pretty new to this. Currently just trying to set up a character.

I've made two animation types, idle and walking. I've made an animation for each direction for each of those types. I've assigned the idle animations to action step 0 and the walking animations to action step 1. I've also gone into the input editor and assigned the movement scripts to each button, and I can confirm it works because my character does in fact move in each direction.

The problem is that even if it moves, it consistently stays in the idle animation. I've done everything the exact same as the tutorials, I don't know what I'm missing. All I know is that the tutorials use an older version where the input scripts are different for some reason.
 
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Hi there! Did you remember to set the animation speed?
Yes, I agree, remember to set the object animation speed to normally 2 or 3 in object detail's box using the Action's tab. When making a character and also try using the Detail's tab to adjust settings like Normal Max Speed and Acceleration speed settings too. If you are still having problem's? Follow a more up to date tutorial like Metro-Vania, intermediate video. On the Learn page of (thenew8bitheroes.com) website, Joe still goes over character creation steps in this video.

Also make sure when closing the object detail's window. You are not closing it by left clicking X in the top right hand corner. By doing this Nesmaker will not save the changes to the settings your made. Always cloase the window by left clicking OK in the bottom left hand corner. By doing this, this will save your changes to the settings everytime.
 
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dale_coop

Moderator
Staff member
Make sure you set the animations to "animation type" according to the directions (left, right, up, down ...) then assigned each animation type to the Action Step (0 for the "idle" animation type and action step 1 for the "walking" animation type) and don't forget to set the animation speed for those action steps.

Also, make sure you set correctly the "changeActionToMoving.asm" script to your "Press" Left / Right, buttons... in the input editor.
 
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