Rant about Nesmakers current state.

dale_coop

Moderator
Staff member
True, you can make a game, 5 games, and nothing else, that’s why I learned asm

So yes, it's true. You can create NES games without coding.

However, if you want to make the NES game of your dreams, the one you’ll sell thousands of copiess... well, you're not going to do that in just two clicks. You’ll need to write custom code to make sure your game isn’t just like everyone else's.
 

RMiao

New member
I met up with a drummer I know a few weeks back for coffee. He's been teaching Scratch at a school and of course I have been playing around with NESmaker. I'm not familiar with Scratch, aside from what this guy showed me. I thought it looked quite useful for teaching people about programming / coding, as opposed to having to learn it "the hard way" like I had done when I was studying Comp Sci in 2004. That being said, the stuff he was doing felt easy and aside from you mentioning it, I would have thought that Scratch was just something designed for kids.

If you backed the KS you might have paid more money, but the $39 or whatever was the best purchase I've made in years. There are definitely things that annoy me about the program, but when I see other people creating AAA bangers using NESmaker as a base, it just gives me something to work for and strive for on my own projects - all of which would have never come about, if I were doing it in the way that guys like Chris Covell, Sivak, or even Khan were doing it.
 

Logana

Well-known member
I met up with a drummer I know a few weeks back for coffee. He's been teaching Scratch at a school and of course I have been playing around with NESmaker. I'm not familiar with Scratch, aside from what this guy showed me. I thought it looked quite useful for teaching people about programming / coding, as opposed to having to learn it "the hard way" like I had done when I was studying Comp Sci in 2004. That being said, the stuff he was doing felt easy and aside from you mentioning it, I would have thought that Scratch was just something designed for kids.

If you backed the KS you might have paid more money, but the $39 or whatever was the best purchase I've made in years. There are definitely things that annoy me about the program, but when I see other people creating AAA bangers using NESmaker as a base, it just gives me something to work for and strive for on my own projects - all of which would have never come about, if I were doing it in the way that guys like Chris Covell, Sivak, or even Khan were doing it.
That’s completely fair, after making this rant there are a few thing I’ve Changed my mind about, and such, I don’t think I’ll go back to making games tho unless I get back the spark I had for it when I started, the learning curve was what really ruined my progress, along with other issues I was going through at the same time..
 

dale_coop

Moderator
Staff member
That’s completely fair, after making this rant there are a few thing I’ve Changed my mind about, and such, I don’t think I’ll go back to making games tho unless I get back the spark I had for it when I started, the learning curve was what really ruined my progress, along with other issues I was going through at the same time..
For members who are not comfortable with coding, I'd suggest the recent new modified modules baard-bi compiled for them. It has a lot of our fixes and patches included and a few useful features.
 

acaudel

Member
How I feel about it: The cost of NESMaker is about how much it costs me to fill up my car's gas tank. And I've gotten way more enjoyment from NESMaker for a much longer time, so it's money well spent. Before NESMaker, I never would have even tried to learn 6502. Now, I'm still a newbie at 6502, but now I feel like I CAN DO IT. Is NESMaker perfect? No, but they're still working on making a new version that sounds pretty cool, and I'm definitely looking forward to it. Like, if I gave you a kitchen and a cookbook and some basic ingredients, you could make some good food. But it's up to you if you want to become a five star chef. You've got to take what you have as a starting point, and then you have to put the work in to do something amazing. That's how I feel about it anyway.
 
Top Bottom