The Ninja of the 4 Seasons

KoolDoob

Member
Hey guys !

Here is my game made with NesMaker !

The Ninja of the 4 Seasons is a plateformer game for the NES. You play a ninja who crosses the 4 seasons to be the best ninja !
I hope you’ll have fun :)

Controls :
D-PAD
A : Jump
Press A after bouncing off a monster : cancel the vertical movement
 

Attachments

  • The Ninja of the 4 Seasons_V1.1.zip
    41.3 KB · Views: 47

Logana

Well-known member
It really good, although here are some pointers, I suggest you make little screens between each season or like little cutscenes so that it dose not feel like an endless marathon.
The music is fantastic, although you either need to make the music longer or need to make more tracks as it dose reloop quite often and kind of gets inside the players head. lastly you should add sprite flicker as the player sometimes just disappears but other than that it is really really good, i really like the 1613523262566.png
 

mhughson

New member
Nice work! I found the controls pretty good, and the bouncing off enemies was satisfying. Clearing enemies to open the door feels like something you don't see very often in a platformer (if ever).

I did find the game began to drag quite quickly though; not enough interesting things to do, and the difficulty was very flat. By the time I beat the sumo guy for the first, I was pretty much done. I had only died once when I wanted to check to see if water kills you.

I think the game would be much stronger if it was very short, with very hard levels requiring precise bounces and jumping to complete (kind like a Super Meat Boy, or Celeste type game).

I was pretty bummed to find that the enemies and pickups reset if you leave and enter a room, making the "score" basically meaningless (you could farm a single set of room for hours if you wanted to). I would much prefer a small number of pickups that are tracked and given a total at the end of the game.

Music was great, if not a little repetative.

Art was good. Nice and bright with great color choices, although the level after the first Sumo boss felt like not a great choice of color.

There is some little stuff I would also tweak:

* Lower he ninja a pixel or 2 so the feet touch the platforms when standing/running.
* Don't place so many floating platforms at exactly the max jump height. It makes the game feel unnecessarily clunky, where the player is constantly hitching on the edge of the platforms.
* Add sound effects, especially for pickups.
 

TakuikaNinja

Active member
Ah, I've seen this game on romhacking.net.
My thoughts are basically the same as mhughson.
I recognised the music from Moon Crystal. I would recommend making a few original songs to add some variety to the seasons instead of borrowing ones from commercial games.
 
Top Bottom