The Prying Eye - Development Thread

PasseGaming

Active member
Wow, you are making some fantastic strides with your game. I definitely feel this title is a shoo-in for ByteOff 2020.
 

Jonny

Member
Have you written the story and dialogue or are you doing that as you go?

I was wondering how long the adventure could be with the memory constraints.

Or is it more of a tech demo?

It looks like something I'd really enjoy playing so I hope it becomes a full game.
 

CutterCross

Active member
Have you written the story and dialogue or are you doing that as you go?

I was wondering how long the adventure could be with the memory constraints.

Or is it more of a tech demo?

It looks like something I'd really enjoy playing so I hope it becomes a full game.
I have a dedicated notebook for pre-production stuff like the story, gameplay scenarios, and other ideas. (I prefer pen-and-paper notes to text files or Word docs for things like this.) So yes, I'm planning this to be a full game, though it'll probably take much longer to finish development than anything I made in the past. I have plans for what I'll be able to pull off given the limitations, but time will tell if I can fully realize them. (Also given its more "horror" direction, probably won't be revealing much of the actual content as I'm developing it. Fear of the unknown, right?)

The Byte-Off entry was more of a tech demo / proof-of-concept because of time restraints, but I'll be working hard to get this to be a full game. Quite a few entries last year went on to become full-fledged homebrews, now I guess it's my turn to try and make that happen.
 

Jonny

Member
Great news. Something to look forward to in 2021 and with a physical release hopefully.

Nothing like pen and paper. I recently bought a bunch of those 3"x5" index cards to plan out screens on the floor. It helped me to visualise warps / gameflow and jot down ideas.
 

CutterCross

Active member
Great news. Something to look forward to in 2021 and with a physical release hopefully.

Nothing like pen and paper. I recently bought a bunch of those 3"x5" index cards to plan out screens on the floor. It helped me to visualise warps / gameflow and jot down ideas.
I need to get something like a corkboard and whiteboard set up for stuff like that haha.
 
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