Why hello there!

patrickb

New member
I go by grav or gravdev online but you guys can call me Patrick if you wish.

I didn't grow up with the NES (I'm 27, which I'd imagine puts me at the younger end of the spectrum of NESMaker users but I could be completely wrong). However, like anyone with a casual interest in retro games, I pay my respects to the system when I can and there's some games on it that I still adore.

I come from an art background. I'm still an art student, though Covid has thrown a wrench into the works of that right now. Before that, I worked in graphic design. I could easily make any old faux retro indie game with pixelly graphics in Gamemaker or Godot or what-have-you, but I find the opportunity offered by this software to be much more interesting. To make something where I have to stretch things to accommodate actual hardware limitations is fascinating to me, and the bonus of being able to play it on a real 8-bit system is too good for me to pass up.

Here's what I've done in NESMaker so far on an as of yet announced project.
game_011.png

I've had about 3 years or so of gamedev experience, working solo on the troubled development of a horror game in the Unity and Godot engines -- so I know the basics of code. Still, I'm struggling to wrap my head around ASM. I feel like if I keep at it, it'll make sense eventually.

But yeah, nice to meet you all!
 

Logana

Well-known member
hmm interesting, idk what the spectrum is but I know I'm definitely on the low side (13) this project looks vary interesting as well.
 
Hi Patrick. Glad to see you here! I agree that the idea of making games for actual NES hardware is fascinating and looking forward to seeing what you come up with. People here are very helpful in giving direction if you get stuck on an issue.
 

patrickb

New member
Thank you all for greeting me!

I have, indeed, been watching the tutorials and they're what convinced me to buy the software in the first place!

I'd imagine I'll probably be very quiet for the next month or so because I'll be spending it getting my game into a more showable state.
 

Logana

Well-known member
Lol this original thread gave me some inspiration for pixel art based on the black color or negetive space to make objects, think it hosted me to my most visually complex pixel art yet, thanks
 
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