nuffsaid15
New member
Has anyone been able to implement a basic Castlevania-style melee weapon in the metrovania or LR scroll mods, and who would be willing to offer a tutorial or some code for it?
I have been playing around for a bit, trying to lift code from other mods and mess with object settings, without much luck. The closest I've gotten is an object that just kind of hovers in space for a bit then disappears.
To define what I mean: a melee weapon object that originates immediately in front of the player, and then disappears, while momentarily pausing player movement so you're not moving away from the object and leaving it floating in space. Think Castlevania, Rush N' Attack, or Kid Niki.
(Eventually I would like to figure out how these games get the melee weapon to travel with the player while jumping or falling, but I am imagining that may be a lot more complex.)
Thanks to anyone who can help!
I have been playing around for a bit, trying to lift code from other mods and mess with object settings, without much luck. The closest I've gotten is an object that just kind of hovers in space for a bit then disappears.
To define what I mean: a melee weapon object that originates immediately in front of the player, and then disappears, while momentarily pausing player movement so you're not moving away from the object and leaving it floating in space. Think Castlevania, Rush N' Attack, or Kid Niki.
(Eventually I would like to figure out how these games get the melee weapon to travel with the player while jumping or falling, but I am imagining that may be a lot more complex.)
Thanks to anyone who can help!