nroflmao
New member
Trying to run the Adventure Module in 4.0.11.
I notice there the mappings to sound fx in the updated scripts don't line up with the old version so causes some strange noises on sound fx for monster hurt, player hurt, etc.
Also when i go to a new screen in the overworld the music sounds like it drops a channel. It comes back if i go to a screen with a different song then come back.
but for screens which are set to play the same song it drops a sound channel so the music sounds bad.
Anyone else notice this or find a solution if it is a bug? Maybe a thread already covering this which i couldn't find?
I was trying to stick with 4.0.6 for the adventure module but i finally grew frustrated with all the bugs in the save / updates. I was doing things 3-4 times, saving, and still losing the work.
4.0.11 seems more stable with that respect but this music bug is a real killer for me.
I notice there the mappings to sound fx in the updated scripts don't line up with the old version so causes some strange noises on sound fx for monster hurt, player hurt, etc.
Also when i go to a new screen in the overworld the music sounds like it drops a channel. It comes back if i go to a screen with a different song then come back.
but for screens which are set to play the same song it drops a sound channel so the music sounds bad.
Anyone else notice this or find a solution if it is a bug? Maybe a thread already covering this which i couldn't find?
I was trying to stick with 4.0.6 for the adventure module but i finally grew frustrated with all the bugs in the save / updates. I was doing things 3-4 times, saving, and still losing the work.
4.0.11 seems more stable with that respect but this music bug is a real killer for me.