I know there's a thread on this, but it has no info and it's archived. NESMaker has been around longer now, so does anyone know how to do this? You know, double tap left to dash, or do fighting game style moves?
For double tapping, I think the logic might look like this: Assign the input script to a left button press. Was left pressed a second time within the time limit? If not, skip to end of script. If left was pressed within the limit, do double tap stuff.
I'm guessing I need to start really looking into timers. I learned that you can set timers for when you do a changeobjectstate with the second value, but i don't think it would make sense to start there.
For double tapping, I think the logic might look like this: Assign the input script to a left button press. Was left pressed a second time within the time limit? If not, skip to end of script. If left was pressed within the limit, do double tap stuff.
I'm guessing I need to start really looking into timers. I learned that you can set timers for when you do a changeobjectstate with the second value, but i don't think it would make sense to start there.