Edit the TestBat.bat in GameEngineData so instead what it says normally is like this:
Now you won't be stuck with console window that you have to close each time you test game and if there are any compile errors, they'll be saved to compilelog.txt. Makes testing much better.
Code:
asm6 MainASM.nes game.nes demo.txt >> compilelog.txt
Now you won't be stuck with console window that you have to close each time you test game and if there are any compile errors, they'll be saved to compilelog.txt. Makes testing much better.