SuperMar10Brothe
Member
Is there a way to see and edit the ASM code generated by nesmaker before compiling it?
I wanna layer 2 sprites for the player character to have more than 3 colors, i was thinking maybe if i could look at the player graphics code, i could edit the coordinates of the second sprite to be the same as the first one, making them overlap, is such a thing possible?
I wanna layer 2 sprites for the player character to have more than 3 colors, i was thinking maybe if i could look at the player graphics code, i could edit the coordinates of the second sprite to be the same as the first one, making them overlap, is such a thing possible?