PewkoGames
Member
So I'm currently refining my Tomb Gator game.
Dale Coop helped me with some code that every 100 points, you get an extra life and it resets to 0.
However, I'd like it to not reset the score and rather have the traditional "high score" that you'd normally see.
Any ideas on how this can be achieved?
Dale Coop helped me with some code that every 100 points, you get an extra life and it resets to 0.
However, I'd like it to not reset the score and rather have the traditional "high score" that you'd normally see.
Any ideas on how this can be achieved?