red moon
Member
Hello,
I am looking to set up a tile that damages rather than kills the player outright...
Could the handlehurtplayer script be altered to do this? I want the block's behavior to act similar to be hit by an enemy.
I renamed tile 11 to be hurtblock and was looking to replace the prize block tile script with one that simply damages the player.
I am looking to set up a tile that damages rather than kills the player outright...
Could the handlehurtplayer script be altered to do this? I want the block's behavior to act similar to be hit by an enemy.
I renamed tile 11 to be hurtblock and was looking to replace the prize block tile script with one that simply damages the player.