chronicleroflegends
Member
Has anyone else experienced difficulty with this/ Understand what is going on?
In the Platformer module, if I attempt to change some of the user variables, or some of the HUD elements it starts causing random compilation errors.
EX: I set HUD ELEMENT 6 to any HUD ASSET and it makes my completely unrelated (Movement/fireprojectile) scripts mess up. I remove it and it works fine again.
It even caused vector.asm to not compile once, and I have not modified it at all.
Here is the error:
those lines specifically are references to this line: 'LDA directionTable,y'
The same happens with HUD ELEMENTS 7 and 8
In the Platformer module, if I attempt to change some of the user variables, or some of the HUD elements it starts causing random compilation errors.
EX: I set HUD ELEMENT 6 to any HUD ASSET and it makes my completely unrelated (Movement/fireprojectile) scripts mess up. I remove it and it works fine again.
It even caused vector.asm to not compile once, and I have not modified it at all.
Here is the error:
Code:
Routines\MyScripts\CreateProjectileDirectional.asm(209): Value out of range.
Routines\MyScripts\CreateProjectileDirectional.asm(223): Value out of range.
Routines\MyScripts\CreateProjectileDirectional.asm(239): Value out of range.
those lines specifically are references to this line: 'LDA directionTable,y'
The same happens with HUD ELEMENTS 7 and 8