GlassFrog
Member
I initially posted this in the WIP section but thought it might be better suited here.
I have just created this one level demo, it's still in alpha so there is no SFX or music implemented yet.
I only put it together to see how people feel about the screen transitions.
I have had to use screen warps for when the player moves vertically between screens.
As a result of this, the spawn in point is predetermined and I'm worried this might disorient the player if they jump up in the opposite direction.
I have tried to lessen the impact of this by making the pathways only 2 tiles wide and I have also put a platform tile on this side the player will spawn to encouraging them to jump up in that direction.
also know bugs are,
* The player starts in a running animation after the warp. I'm still trying to fix that one.
* If the player jumps and hits a solid object above them, along with their Y movement being stopped their X movement will also be.
If anyone could give it a try, and let me know what they think it would be appreciated cheers.
I'm hoping it's not a too big deal and I'm just being overly paranoid
Demo: https://www.mediafire.com/file/aldr3z93jndtcr8/8BitSpace2_0.1.nes/file
I have just created this one level demo, it's still in alpha so there is no SFX or music implemented yet.
I only put it together to see how people feel about the screen transitions.
I have had to use screen warps for when the player moves vertically between screens.
As a result of this, the spawn in point is predetermined and I'm worried this might disorient the player if they jump up in the opposite direction.
I have tried to lessen the impact of this by making the pathways only 2 tiles wide and I have also put a platform tile on this side the player will spawn to encouraging them to jump up in that direction.
also know bugs are,
* The player starts in a running animation after the warp. I'm still trying to fix that one.
* If the player jumps and hits a solid object above them, along with their Y movement being stopped their X movement will also be.
If anyone could give it a try, and let me know what they think it would be appreciated cheers.
I'm hoping it's not a too big deal and I'm just being overly paranoid
Demo: https://www.mediafire.com/file/aldr3z93jndtcr8/8BitSpace2_0.1.nes/file