red moon
Member
Hello,
I am looking to collaborate with someone for my next demo which features some unique mechanics and code needs.
I will be able to create the art, sound, music, level layout (based on my experience building the last 2 demos) to get the initial gameplay loop together for exploration, combat, sub bosses, pickups, NPC and HUD behavior, but beyond that there are systems I am unsure how to author.
Moving forward, I would love to team up with someone to help polish the demo so it runs smoothly and look at what it would take to turn a 30 min demo into a 1- 2 hour experience.
I’ll already began work on the initial area and will push to get it into a functional state once the new Nesmaker is released. My hope is to collaborate with another coder/designer where we can determine the difficulty and the flow and overall experience of the game together.
The early material for the new project "Way of the Hunter"
http://www.nesmakers.com/viewtopic.php?f=51&t=4575
My 2nd Demo “Mark of the Beast”
http://www.nesmakers.com/viewtopic.php?f=51&t=3440
My short 1st Demo “Lost Souls”
http://www.nesmakers.com/viewtopic.php?f=51&t=3173
Thanks for taking the time to look at this and be send me a PM if interested or post here. I am also happy to trade my skills for coding support! I am happy to do sprite work, animation, level design, sound fx, music, title screens, instruction booklets....whatever It may be.
Red
Here are some images of the current projects and previous demos.
I am looking to collaborate with someone for my next demo which features some unique mechanics and code needs.
I will be able to create the art, sound, music, level layout (based on my experience building the last 2 demos) to get the initial gameplay loop together for exploration, combat, sub bosses, pickups, NPC and HUD behavior, but beyond that there are systems I am unsure how to author.
Moving forward, I would love to team up with someone to help polish the demo so it runs smoothly and look at what it would take to turn a 30 min demo into a 1- 2 hour experience.
I’ll already began work on the initial area and will push to get it into a functional state once the new Nesmaker is released. My hope is to collaborate with another coder/designer where we can determine the difficulty and the flow and overall experience of the game together.
The early material for the new project "Way of the Hunter"
http://www.nesmakers.com/viewtopic.php?f=51&t=4575
My 2nd Demo “Mark of the Beast”
http://www.nesmakers.com/viewtopic.php?f=51&t=3440
My short 1st Demo “Lost Souls”
http://www.nesmakers.com/viewtopic.php?f=51&t=3173
Thanks for taking the time to look at this and be send me a PM if interested or post here. I am also happy to trade my skills for coding support! I am happy to do sprite work, animation, level design, sound fx, music, title screens, instruction booklets....whatever It may be.
Red
Here are some images of the current projects and previous demos.