PewkoGames
Member
So I'm working on a maze game, and the idea is the player has to avoid enemies while activating 4 switches on 4 corners of the screen. When you activate 4 switches the exit at the top of the level opens and you have to reach it to move on to the next level. My question is: How would you do that?
I also want there to be 1 power up/weapon that you can pick up and hold onto until you hit an enemy. Its like a one time invincibility that you have to save and use at the right moment. And when you kill whatever enemy they stay dead instead of the Pacman style temporary death.
If anyone could help out that would be great!
I also want there to be 1 power up/weapon that you can pick up and hold onto until you hit an enemy. Its like a one time invincibility that you have to save and use at the right moment. And when you kill whatever enemy they stay dead instead of the Pacman style temporary death.
If anyone could help out that would be great!