Force2
New member
Hi there,
I’m writing a puzzle game and part of it works in a similar way to Boxxle/Boxy Boy in that the player pushes boxes one tile at a time. I was thinking that I’d do this with animated tiles.
My first question - is moving smoothly from tile to tile possible? And secondly, with this module is it possible to dynamically animate the tiles in this way? I know how I could do it in C (by checking surrounding tiles) but nothing stands out in NESmaker. For this sort of stuff would I need to delve into ASM?
Any help appreciated!
I’m writing a puzzle game and part of it works in a similar way to Boxxle/Boxy Boy in that the player pushes boxes one tile at a time. I was thinking that I’d do this with animated tiles.
My first question - is moving smoothly from tile to tile possible? And secondly, with this module is it possible to dynamically animate the tiles in this way? I know how I could do it in C (by checking surrounding tiles) but nothing stands out in NESmaker. For this sort of stuff would I need to delve into ASM?
Any help appreciated!