latetera
Member
This solution was handed by John Vanderhoef on Discord.
The problem was the HERO moving after warp same direction before death or warp.
The solution was editing the file "Routines/BASE_4_5/Game/TileScripts/WarpToScreen.asm" and this is the code
The problem was the HERO moving after warp same direction before death or warp.
The solution was editing the file "Routines/BASE_4_5/Game/TileScripts/WarpToScreen.asm" and this is the code
Code:
WarpToScreen warpToMap, warpToScreen, #$01
ChangeActionStep player1_object, #$00
StopMoving player1_object, #$FF, #$00
LDA scrollByte
AND #%00001111
STA scrollByte
LDA #$00
STA gamepad
LDA #$FF
STA gameState