MistSonata
Moderator
So, now that we've finally figured out what the problem was getting the music to import into NESmaker correctly, I'm running into another problem. The music plays fine on the title screen, and when it switches to the maingame state it plays the music just fine there as well.
But once I move the character to a screen that has a different music number than the one before, the music is suddenly very very slow. Even if I go back to the screen I first spawned on, it still plays slow. If you sit in the room for a bit, you can hear that it's playing the correct song for that area, it's just doing so in slow motion.
Here's a video of what exactly it's doing. (I know it sounds quiet in the beginning and then jumps up in volume, that's a mesen thing, not a music glitch)
I haven't messed with any of the music code (I don't think, anyway) so I don't know what code to show here. I'm currently combing through the pi_empty tutorials right now to see if there's anything about setting up the music that I missed...
But once I move the character to a screen that has a different music number than the one before, the music is suddenly very very slow. Even if I go back to the screen I first spawned on, it still plays slow. If you sit in the room for a bit, you can hear that it's playing the correct song for that area, it's just doing so in slow motion.
Here's a video of what exactly it's doing. (I know it sounds quiet in the beginning and then jumps up in volume, that's a mesen thing, not a music glitch)
I haven't messed with any of the music code (I don't think, anyway) so I don't know what code to show here. I'm currently combing through the pi_empty tutorials right now to see if there's anything about setting up the music that I missed...