tbizzle
Well-known member
So the other day I was driving home from work and I was thinking about the NES game Tecmo Super Bowl. I play online at tecmobowl.org and a big thing between all the Players is who is the best "tapper". A good tapper is able to press the "A" button the fastest to be able to break or make a tackle while engaged in a "grapple". My idea was to take that grapple and tapping aspect then apply it to an arm wrestling NES game. I have no clue where to begin with this idea, but I would really like to try. Which module would you begin with? How would you go about making the two opponents? And then two modes come to mind: Mode 1, campaign-tournament style against computer AI. Then Mode 2, Exhibition-style Human vs. Human, two controller set up. All ideas welcome! P.A.W. Professional Arm Wrestling!