grhmhome
New member
Hello. My name is grhmhome. I followed most of the Adventure tutorial and have a few issues that I would like some help with.
Edit: Death is working again and the hud tiles are displaying correctly
The issue is that when I selected the adventure sound files and run the game, the only 2 songs that will play ingame are the songs titled, 'OffWeGo' and 'RomanAbout'. I can play all the songs in the editor, but the track 'TragedE' will not play in game. For some reason, even though I have the songs selected for each map, sometimes they will switch to a random song instead of 'TragedE'. Edit: Also, if I get hurt from a enemy, I'll get random noise that loops, but I assume that is due to maybe a sound file not playing in game properly. I don't know.
The other issue is that the magic projectile can destroy the breakable wall, but only around the top and right side. If I fire a magic projectile at the bottom or left side, they will not break.
OS: I'm using Windows 10.
NES Maker Version: 4.0.11
Emulator: Fceux 2.2.3
I can provide additional details if needed. Here is a video of what is happening.
https://www.youtube.com/watch?v=GGwoPi0oqCw
I may of forgot something in the tutorial and that could be the reason why I'm experiencing these bugs, but I've looked back and couldn't find anything related to the weapons not showing up in the hud.
Thanks for your time and for creating a awesome tool so I can live my dreams.
Edit: Death is working again and the hud tiles are displaying correctly
The issue is that when I selected the adventure sound files and run the game, the only 2 songs that will play ingame are the songs titled, 'OffWeGo' and 'RomanAbout'. I can play all the songs in the editor, but the track 'TragedE' will not play in game. For some reason, even though I have the songs selected for each map, sometimes they will switch to a random song instead of 'TragedE'. Edit: Also, if I get hurt from a enemy, I'll get random noise that loops, but I assume that is due to maybe a sound file not playing in game properly. I don't know.
The other issue is that the magic projectile can destroy the breakable wall, but only around the top and right side. If I fire a magic projectile at the bottom or left side, they will not break.
OS: I'm using Windows 10.
NES Maker Version: 4.0.11
Emulator: Fceux 2.2.3
I can provide additional details if needed. Here is a video of what is happening.
https://www.youtube.com/watch?v=GGwoPi0oqCw
I may of forgot something in the tutorial and that could be the reason why I'm experiencing these bugs, but I've looked back and couldn't find anything related to the weapons not showing up in the hud.
Thanks for your time and for creating a awesome tool so I can live my dreams.